## 1场配置 [group.1.basic] MaxChair = 5 # 桌子玩家数量 MaxTable = 300 # 创建多少个桌子 BetValue = [1000, 2000, 3000, 4000, 5000] #下注面额 BonusOdds = false # 条件:中bonus是否要赢庄家才生效 MaxChip = 20000000 # 房间最大进入限制 MinChip = 1000000 # 房间最小进入限制 WatchCount = 5 # 跳过多少局后强制返回选场 RewardChip = 50000 # 打赏金额 BetMax = 2000000 # 每局最大下注限额 ## 1场防作弊配置 [group.1.cheat] ACDistance = 0 # 在多少距离内 Distance = false # 防作弊的开关false/true=开 IPAddress = false # IP地址开关 ## 1场返还率控制 [group.1.regulation] open = true # 开关(System and Player) # System SystemClear = 1 # 实现规则(每小时会校验是否有倒计时,没有倒计时,则给予系统倒计时key[SystelClear])单位 h SystemUpper = 0.98 SystemLower = 0.95 SystemUpperWarn = 1.2 # Player PlayerClear = 1 # 实现规则(每小时会校验是否有倒计时,没有倒计时,则给予系统倒计时key[SystelClear])单位 h PlayerUpper = 0.98 PlayerLower = 0.95 PlayerUpperWarn = 1.2 PlayerNetWinWarn = 999999 ## 2场配置 [group.2.basic] MaxChair = 5 # 桌子玩家数量 MaxTable = 300 # 创建多少个桌子 BetValue = [10000, 20000, 30000, 40000, 50000] #下注面额 BonusOdds = false # 条件:中bonus是否要赢庄家才生效 MaxChip = 400000000 # 房间最大进入限制 MinChip = 10000000 # 房间最小进入限制 WatchCount = 5 # 跳过多少局后强制返回选场 RewardChip = 100000 # 打赏金额 BetMax = 20000000 # 每局最大下注限额 ## 2场防作弊配置 [group.2.cheat] ACDistance = 0 # 在多少距离内 Distance = false # 防作弊的开关false/true=开 IPAddress = false # IP地址开关 ## 2场返还率控制 [group.2.regulation] open = true # 开关(System and Player) # System SystemClear = 1 # 实现规则(每小时会校验是否有倒计时,没有倒计时,则给予系统倒计时key[SystelClear])单位 h SystemUpper = 0.98 SystemLower = 0.95 SystemUpperWarn = 1.2 # Player PlayerClear = 1 # 实现规则(每小时会校验是否有倒计时,没有倒计时,则给予系统倒计时key[SystelClear])单位 h PlayerUpper = 0.98 PlayerLower = 0.95 PlayerUpperWarn = 1.2 PlayerNetWinWarn = 999999 ## 3场配置 [group.3.basic] MaxChair = 5 # 桌子玩家数量 MaxTable = 300 # 创建多少个桌子 BetValue = [100000, 200000, 500000, 1000000, 2000000] #下注面额 BonusOdds = false # 条件:中bonus是否要赢庄家才生效 MaxChip = -1 # 房间最大进入限制 MinChip = 200000000 # 房间最小进入限制 WatchCount = 5 # 跳过多少局后强制返回选场 RewardChip = 200000 # 打赏金额 BetMax = 400000000 # 每局最大下注限额 ## 3 场防作弊配置 [group.3.cheat] ACDistance = 0 # 在多少距离内 Distance = false # 防作弊的开关false/true=开 IPAddress = false # IP地址开关 ## 3场返还率控制 [group.3.regulation] open = true # 开关(System and Player) # System SystemClear = 1 # 实现规则(每小时会校验是否有倒计时,没有倒计时,则给予系统倒计时key[SystelClear])单位 h SystemUpper = 0.98 SystemLower = 0.95 SystemUpperWarn = 1.2 # Player PlayerClear = 1 # 实现规则(每小时会校验是否有倒计时,没有倒计时,则给予系统倒计时key[SystelClear])单位 h PlayerUpper = 0.98 PlayerLower = 0.95 PlayerUpperWarn = 1.2 PlayerNetWinWarn = 999999 ## 4场配置 [group.4.basic] MaxChair = 5 # 桌子玩家数量 MaxTable = 300 # 创建多少个桌子 BetValue = [5000000, 10000000, 20000000, 50000000, 100000000] #下注面额 BonusOdds = false # 条件:中bonus是否要赢庄家才生效 MaxChip = -1 # 房间最大进入限制 MinChip = 800000000 # 房间最小进入限制 WatchCount = 5 # 跳过多少局后强制返回选场 RewardChip = 500000 # 打赏金额 BetMax = 10000000000 # 每局最大下注限额 ## 4 场防作弊配置 [group.4.cheat] ACDistance = 0 # 在多少距离内 Distance = false # 防作弊的开关false/true=开 IPAddress = false # IP地址开关 ## 4场返还率控制 [group.4.regulation] open = true # 开关(System and Player) # System SystemClear = 1 # 实现规则(每小时会校验是否有倒计时,没有倒计时,则给予系统倒计时key[SystelClear])单位 h SystemUpper = 0.98 SystemLower = 0.95 SystemUpperWarn = 1.2 # Player PlayerClear = 1 # 实现规则(每小时会校验是否有倒计时,没有倒计时,则给予系统倒计时key[SystelClear])单位 h PlayerUpper = 0.98 PlayerLower = 0.95 PlayerUpperWarn = 1.2 PlayerNetWinWarn = 999999