[group.1.basic]
BuyNumber = 100000  # 购买JP需投注筹码数
PoolInit = 100000000 # 奖池初始值
PoolMax = 1000000000 # 奖池上限
SpareToJp = 0.01 # 没有玩家押注从备用奖池加到奖池 数量=SparePool*SpareToJp
ViewTime = 5 # 玩家中JP后标识显示持续时间(单位小时)

### 翻牌时赢取,格式:[牌型,1, N%],[牌型,2, N]
### 牌型:10-皇家同花顺、9-同花顺、8-四条、7-葫芦、6-同花、5-顺子、4-三条、3-两对、2-一对、1-高牌
### 1-按百分比奖励、2-按设定数额奖励
# 翻牌阶段中JP(手牌2张 + 公共牌发到第三张时)
FlipWin = [
  [10, 1, 30],
  ]

# 转牌阶段中JP(手牌至少1张 + 公共牌发到第四张时)
TurnWin =  [
  [10, 1, 10],
  ]

# 河牌阶段中JP(手牌至少1张 + 公共牌发到第五张)
RiverWin = [
  [10, 1, 5],
  [9,2,200000000],
  [8,2,60000000],
  [7,2,20000000],
  ]

# 仅五张公共牌成牌型时(不含手牌时)
CommonWin = [
  [10, 2, 0],
  ]

# 1场跑马灯
[group.1.Marquee]
Open = true
WinChip = 10000000000
WinContent = "<color=#FFF3B3>Selamat </color><color=#63ffe7>%v</color>\n<color=#FFF3B3>Di </color><color=#ffee5a>BandarQQ</color><color=#FFF3B3> win</color>\n<color=#ffa759>%v</color><color=#FFF3B3> Chip</color>"


[group.2.basic]
BuyNumber = 500000  # 购买JP需投注筹码数
PoolInit = 200000000 # 奖池初始值
PoolMax = 2000000000 # 奖池上限
SpareToJp = 0.01 # 没有玩家押注从备用奖池加到奖池 数量=SparePool*SpareToJp
ViewTime = 5 # 玩家中JP后标识显示持续时间(单位小时)

### 翻牌时赢取,格式:[牌型,1, N%],[牌型,2, N]
### 牌型:10-皇家同花顺、9-同花顺、8-四条、7-葫芦、6-同花、5-顺子、4-三条、3-两对、2-一对、1-高牌
### 1-按百分比奖励、2-按设定数额奖励
# 翻牌阶段中JP(手牌2张 + 公共牌发到第三张时)
FlipWin = [
  [10, 1, 30],
  ]

# 转牌阶段中JP(手牌至少1张 + 公共牌发到第四张时)
TurnWin =  [
  [10, 1, 10],
  ]

# 河牌阶段中JP(手牌至少1张 + 公共牌发到第五张)
RiverWin = [
  [10, 1, 5],
  [9,2,200000000],
  [8,2,60000000],
  [7,2,20000000],
  ]

# 仅五张公共牌成牌型时(不含手牌时)
CommonWin = [
  [10, 2, 0],
  ]

# 2场跑马灯
[group.2.Marquee]
Open = true
WinChip = 10000000000
WinContent = "<color=#FFF3B3>Selamat </color><color=#63ffe7>%v</color>\n<color=#FFF3B3>Di </color><color=#ffee5a>BandarQQ</color><color=#FFF3B3> win</color>\n<color=#ffa759>%v</color><color=#FFF3B3> Chip</color>"


[group.3.basic]
BuyNumber = 2000000  # 购买JP需投注筹码数
PoolInit = 300000000 # 奖池初始值
PoolMax = 3000000000 # 奖池上限
SpareToJp = 0.01 # 没有玩家押注从备用奖池加到奖池 数量=SparePool*SpareToJp
ViewTime = 5 # 玩家中JP后标识显示持续时间(单位小时)

### 翻牌时赢取,格式:[牌型,1, N%],[牌型,2, N]
### 牌型:10-皇家同花顺、9-同花顺、8-四条、7-葫芦、6-同花、5-顺子、4-三条、3-两对、2-一对、1-高牌
### 1-按百分比奖励、2-按设定数额奖励
# 翻牌阶段中JP(手牌2张 + 公共牌发到第三张时)
FlipWin = [
  [10, 1, 30],
  ]

# 转牌阶段中JP(手牌至少1张 + 公共牌发到第四张时)
TurnWin =  [
  [10, 1, 10],
  ]

# 河牌阶段中JP(手牌至少1张 + 公共牌发到第五张)
RiverWin = [
  [10, 1, 5],
  [9,2,200000000],
  [8,2,60000000],
  [7,2,20000000],
  ]

# 仅五张公共牌成牌型时(不含手牌时)
CommonWin = [
  [10, 2, 0],
  ]

# 3场跑马灯
[group.3.Marquee]
Open = true
WinChip = 10000000000
WinContent = "<color=#FFF3B3>Selamat </color><color=#63ffe7>%v</color>\n<color=#FFF3B3>Di </color><color=#ffee5a>BandarQQ</color><color=#FFF3B3> win</color>\n<color=#ffa759>%v</color><color=#FFF3B3> Chip</color>"


[group.4.basic]
BuyNumber = 5000000  # 购买JP需投注筹码数
PoolInit = 400000000 # 奖池初始值
PoolMax = 4000000000 # 奖池上限
SpareToJp = 0.01 # 没有玩家押注从备用奖池加到奖池 数量=SparePool*SpareToJp
ViewTime = 5 # 玩家中JP后标识显示持续时间(单位小时)

### 翻牌时赢取,格式:[牌型,1, N%],[牌型,2, N]
### 牌型:10-皇家同花顺、9-同花顺、8-四条、7-葫芦、6-同花、5-顺子、4-三条、3-两对、2-一对、1-高牌
### 1-按百分比奖励、2-按设定数额奖励
# 翻牌阶段中JP(手牌2张 + 公共牌发到第三张时)
FlipWin = [
  [10, 1, 30],
  ]

# 转牌阶段中JP(手牌至少1张 + 公共牌发到第四张时)
TurnWin =  [
  [10, 1, 10],
  ]

# 河牌阶段中JP(手牌至少1张 + 公共牌发到第五张)
RiverWin = [
  [10, 1, 5],
  [9,2,200000000],
  [8,2,60000000],
  [7,2,20000000],
  ]

# 仅五张公共牌成牌型时(不含手牌时)
CommonWin = [
  [10, 2, 0],
  ]

# 4场跑马灯
[group.4.Marquee]
Open = true
WinChip = 10000000000
WinContent = "<color=#FFF3B3>Selamat </color><color=#63ffe7>%v</color>\n<color=#FFF3B3>Di </color><color=#ffee5a>BandarQQ</color><color=#FFF3B3> win</color>\n<color=#ffa759>%v</color><color=#FFF3B3> Chip</color>"