--============================================================ -- @Author: Mark(车英达) -- @E-mail: 120006937@qq.com -- @Date: 2019-11-06 12:21:02 -- @Last Modified time: 2020-12-22 21:30:28 --============================================================ local config = { --精度 score计算到小数点后N位 precision = 6, monsterMap = { [1] = { chnName = "红刹", name = "Kuil Merah", score = 5, reward = 5, }, [2] = { chnName = "绿风", name = "Angin Hijau", score = 2, reward = 2, }, [3] = { chnName = "蔷薇", name = "Mawar", score = 7, reward = 7, }, [4] = { chnName = "黄蜂", name = "Tawon", score = 4, reward = 4, }, [5] = { chnName = "紫虹", name = "Purple Rainbow", score = 10, reward = 10, }, [6] = { chnName = "白羽", name = "White Feather", score = 6, reward = 6, }, [7] = { chnName = "雷霆", name = "Thunder", score = 8, reward = 8, }, [8] = { chnName = "星火", name = "Spark", score = 9, reward = 9, }, [9] = { chnName = "蝎子", name = "Scorpion", score = 3, reward = 3, }, [31] = { chnName = "光环飞机F1", name = "Halo Aircraft F1", score = 5, reward = 5, --deathword表的怪物类型 deathWord = 4, }, [32] = { chnName = "光环飞机F2", name = "Halo Aircraft F2", score = 3, reward = 3, deathWord = 4, }, [101] = { chnName = "蓝鸟", name = "Blue Bird", score = 18, reward = 18, }, [102] = { chnName = "弹药箱", name = "Kotak Amunisi", score = 177, --掉落列表 填drop_config的id,会掉落列表中所有东西 drop = {6}, }, [103] = { chnName = "幻影", name = "Phantom", score = 50, reward = 50, }, [104] = { chnName = "血鸦", name = "Blood Raven", score = 60, reward = 60, }, [105] = { chnName = "嫣然", name = "Pink Rose", score = 35, reward = 35, }, [106] = { chnName = "迷彩", name = "Kamuflase", score = 20, reward = 20, }, [107] = { chnName = "天鹰", name = "Sky Eagle", score = 30, reward = 30, }, [108] = { chnName = "赤日", name = "Akari", score = 15, reward = 15, }, [109] = { chnName = "极寒", name = "Sangat Dingin", score = 70, reward = 70, }, [110] = { chnName = "烈焰", name = "Api", score = 80, reward = 80, }, [111] = { chnName = "双子恶魔", name = "Iblis Gemini", score = 100, reward = 100, }, [112] = { chnName = "黑洞飞船", name = "Pesawat Angkasa Lubang Hitam", score = 100, drop = {2}, }, [113] = { chnName = "小丑扑克", name = "Joker Poker", score = 157, drop = {3}, }, [114] = { chnName = "幸运飞碟", name = "Lucky UFO", score = 198, drop = {4}, }, [1000] = { chnName = "爆裂金鲨阶段一", name = "Burst Hiu Emas1", score = 50, reward = {40,60}, --deathword表的怪物类型 deathWord=1, }, [1001] = { chnName = "爆裂金鲨阶段二", name = "Burst Hiu Emas2", score = 75, reward = {60,90}, deathWord=2, }, [1002] = { chnName = "爆裂金鲨阶段三", name = "Burst Hiu Emas3", score = 300, deathWord=3, }, [2000] = { chnName = "女王龙", name = "Queen Dragon", score = 642, drop = {1,1,5}, }, [3000] = { chnName = "机械蝎", name = "เครื่องจักรแมงป่อง", drop = {7,7,7,7,7,7,7,7,7,7}, }, }, --大鱼 bigMonster = {102,112,113,114,1000,2000,3000}, boss = {1000, 1001, 1002, 2000,3000}, } local function genBigiMonster( ) for i,v in ipairs(config.bigMonster) do config.monsterMap[v].isBig = true end for i,v in ipairs(config.boss) do config.monsterMap[v].isBoss = true end end genBigiMonster() function getMonsterConfig( ) return config end