--============================================================ -- @Author: Mark(车英达) -- @E-mail: 120006937@qq.com -- @Date: 2020-01-04 20:39:35 -- @Last Modified time: 2020-11-23 18:26:51 --============================================================ local BUFF_BASE = 100 local WEAPON_BASE = 600 local config = { nameMap = { [0] = "捕获总计", [10] = "普通怪物", [11] = "普通子弹", [20] = "黑洞怪物", [21] = "黑洞子弹", [30] = "爆炸怪物", [31] = "爆炸子弹", [40] = "转盘怪物", [50] = "小丑怪物", [60] = "连锁怪物", [70] = "buff怪物", [80] = "卡牌怪物", [BUFF_BASE] = "免费子弹", [200] = "返还金币", [201] = "返还暗送", [211] = "buff返还金币", [212] = "黑洞返还金币", [213] = "爆炸返还金币", [221] = "buff返还暗送", [222] = "黑洞返还暗送", [223] = "爆炸返还暗送", [300] = "暗送汇总", [301] = "新手暗送", [302] = "充值暗送", [303] = "损失暗送", [304] = "在线奖励暗送", [305] = "秤砣暗送", [400] = "掉落刮刮卡", [401] = "使用刮刮卡", [500] = "玩家互动", [501] = "炮台任务金币", [502] = "炮台任务点券", [WEAPON_BASE] = "武器", [700] = "掉落碎片", [701] = "消耗碎片", [800] = "击中时掉落卡牌", [900] = "存钱罐累积", [901] = "存钱罐使用", [902] = "使用掉落核弹头", [903] = "捕获奖金鱼", [904] = "奖池抽奖", [905] = "使用礼包核弹头", [906] = "召唤道具", [907] = "被动分享提示", [908] = "被动分享点击", [909] = "自动分享", [1000] = "比赛任务奖励", }, } function getStatSystemConfig( ) buffConf = f_get_buff_config() for k,v in pairs(buffConf.buffMap) do config.nameMap[BUFF_BASE + k] = "BUFF" .. k end weponConf = getWeaponConfig() for _,v in ipairs(weponConf.weaponList) do config.nameMap[WEAPON_BASE + v.id] = config.nameMap[WEAPON_BASE] .. v.id end return config end