[basic] #元素最高等级 maxLevel = 4 [element] #每个元素需要一个序列id [element.1] #元素名称 name = "A" #元素个数对应的倍数,例如下标3的20,表示3个元素20倍 rate = [0,0,0,5,10,25] #元素的等级,随着下注的提高,低级元素会变成高级元素 level = 0 #对应的高级元素,没有则为-1 up = -1 #元素可能存在的类型或者面值 values=[] as=[] [element.2] name = "K" rate = [0,0,0,5,10,25] level = 0 up = -1 values=[] as=[] [element.3] name = "Q" rate = [0,0,0,5,10,25] level = 0 up = -1 values=[] as=[] [element.4] name = "Gu" rate = [0,0,0,25,50,125] level = 0 up = 9 values=[] as=[] [element.5] name = "QianChuan" rate = [0,0,0,20,40,100] level = 0 up = 10 values=[] as=[] [element.6] name = "YuanBao" rate = [0,0,0,15,30,75] level = 0 up = 11 values=[] as=[] [element.7] name = "BaoZhu" rate = [0,0,0,10,20,50] level = 0 up = 12 values=[] as=[] [element.8] name = "FuZi" rate = [0,0,0,10,20,50] level = 0 up = -1 values=[] as=[] [element.9] name = "GaoJiGu" rate = [0,0,0,30,60,150] level = 4 up = -1 values=[] as=[] [element.10] name = "GaoJiQianChuan" rate = [0,0,0,25,50,125] level = 3 up = -1 values=[] as=[] [element.11] name = "GaoJiYuanBao" rate = [0,0,0,20,40,100] level = 2 up = -1 values=[] as=[] [element.12] name = "GaoJiBaoZhu" rate = [0,0,0,15,30,75] level = 1 up = -1 values=[] as=[] [element.13] name = "WILD" rate = [0,0,0,0,0,0] level = 0 up = -1 values=[] as=[1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12] [element.14] name = "CopperCoin" rate = [0,0,0,0,0,0] level = 0 up = -1 values=[2,4,6,8,16,18] as=[] [element.15] name = "SilverCoin" rate = [0,0,0,0,0,0] level = 0 up = -1 values=[] as=[] [element.16] name = "GoldCoin" rate = [0,0,0,0,0,0] level = 0 up = -1 values=[] as=[]