[rankKey] #每日排行榜 [rankKey.1] #zset排行 每天 zKey = ":zRank:Day" #记录榜 展示 recordKey = ":sRecord:Day:" #回放数据 replayKey = ":sReplay:Day:" #历史排行榜 [rankKey.2] #zset排行 历史 zKey = ":zRank:HistoryChip" #记录榜 展示 recordKey = ":sRecord:HistoryChip:" #回放数据 replayKey = ":sReplay:HistoryChip:" #历史排行榜 [rankKey.3] #zset排行 历史 zKey = ":zRank:HistoryRate" #记录榜 展示 recordKey = ":sRecord:HistoryRate:" #回放数据 replayKey = ":sReplay:HistoryRate:" #JP排行榜 [rankKey.4] #zset排行 JP zKey = ":zRank:JPChip" #记录榜 展示 recordKey = ":sRecord:JPChip:" #回放数据 replayKey = ":sReplay:JPChip:" #JP排行榜 [rankKey.5] #zset排行 JP zKey = ":zRank:JPRate" #记录榜 展示 recordKey = ":sRecord:JPRate:" #回放数据 replayKey = ":sReplay:JPRate:" #游戏数据存储key [dataKey] #游戏特殊模式数据 modKey = ":Player:ModData:" #选择倍率数据 selectKey = ":Player:SelectRate:" #B值存储 bValueKey = ":Player:BValue:" #C值存储 cValueKey = ":Player:CValue:" #秤砣存储 ctValueKey = ":Player:CtValue:" #D值存储 dValueKey = ":Player:DValue:" #保底存储 fsKey = ":Player:FsKey:" #主播存储 anchorKey = ":Player:Anchor:" #权益存储 benefitsKey = ":Player:Benefits:" #够买存储 buyGiftsKey = ":Player:BuyGifts:" #验证奖励 rewardCheck = ":Player:RewardCheck:" [gameKey] #关闭场次 shutDownKey = ":Player:ShutDown" #进入场次 enterGroupKey = ":EnterGroup:" #同步场次赢取 syncGroupWin = ":GroupWin" #同步场次下注 syncGroupBet = ":GroupBet" #同步场次秤砣使用 syncGroupUseCT = ":GroupUseCT" #针对所有slots游戏 [allKey] #所有场次D值存储 dvKey = "xyl:dv"